Search results for "Vehicular Fog Computing"

showing 2 items of 2 documents

Allocation des ressources dans l’informatique en brouillard le calcul du brouillard véhiculaire pour une utilisation optimale des véhicules électriqu…

2019

Abstract: Technological advancements made it possible for Electric vehicles (EVs) to have onboard computation, communication, storage, and sensing capabilities. Nevertheless, most of the time these EVs spend their time in parking lots, which makes onboard devices cruelly underutilized. Thus, a better management and pooling these underutilized resources together would be strongly recommended. The new aggregated resources would be useful for traffic safety applications, comfort related applications or can be used as a distributed data center. Moreover, parked vehicles might also be used as a service delivery platform to serve users. Therefore, the use of aggregated abundant resources for the …

[INFO.INFO-AI] Computer Science [cs]/Artificial Intelligence [cs.AI]Jeu stochastiqueAllocation des ressourcesProcessus de décision MarkovienStochastic GameVéhicule électriqueVehicular Fog ComputingElectric VehiclesMarkov Decision ProcessInformatique en brouillard véhiculaire[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Resource Allocation
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Theoretical Game Approach for Mobile Users Resource Management in a Vehicular Fog Computing Environment

2018

Vehicular Cloud Computing (VCC) is envisioned as a promising approach to increase computation capabilities of vehicle devices for emerging resource-hungry mobile applications. In this paper, we introduce the new concept of Vehicular Fog Computing (VFC). The Fog Computing (FC) paradigm evolved and is employed to enhance the quality of cloud computing services by extending it to the edge of the network using one or more collaborative end-user clients or near-user edge devices. The VFC is similar to the VCC concept but uses vehicles resources located at the edge of the network in order to serve only local on-demand mobile applications. The aim of this paper is to resolve the problem of admissi…

game theoryEdge deviceComputer science[SPI] Engineering Sciences [physics]Distributed computingmobile computingresource allocationCloud computing02 engineering and technologyFog ComputingVehicular Fog Computingdecision makingScheduling (computing)symbols.namesakeAuthor Keywords Cloud ComputingMobile applications0202 electrical engineering electronic engineering information engineeringResource managementEdge computing020203 distributed computingbusiness.industryQuality of service020208 electrical & electronic engineeringcloud computingComputational modelingAdmission controlEdge computingNash equilibriumPotential Game Theorysymbolsquality of servicevehicular ad hoc networksbusinessGamesGame theory
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